Player Journey
Upward Mobility within the Decentral Games ICE Poker Ecosystem
This is the full player journey featuring upward mobility from delegated ICE Poker player, to player-owner, to guild owner. A player may skip to Step 2 or 3 by purchasing one or more ICE Wearables.

Step 1: Delegated Player

Step 1.1: Player Receives Delegation to ICE Wearable

A player receives delegation to an ICE Wearable from an ICE Wearable owner using the Decentral Games website.

Step 1.2: Player Earns 60% Rewards ICE Playing ICE Poker as a Delegated Player

As a delegated a player, you receive an allocation of Chips to complete daily challenges and compete for ICE multipliers for placing in the daily leaderboard. The rewards are split by default (for rank 1 wearables) 60% to the delegated player and 40% to the wearable owner.

Step 2: Player-Owner

Step 2.1: Player Buys Own ICE Wearable

A player purchases their own ICE Wearable from a mint (ETH or ICE) or from a secondary marketplace (ETH) such as OpenSea.

Step 2.2: Player-Owner Plays and Earns 100% Rewards

As a player-owner, a player earns 100% of the ICE rewards from playing poker with Chips to complete daily challenges and compete on the daily leaderboard.

Step 2.3: Player Upgrades NFTs by burning ICE

Player-owner burns ICE, XP, and existing wearable to mint new, rarer and flashier wearable. A higher ranked wearable yields a larger ICE bonus.

Step 3: Guild Owner

Step 3.1: Player Accumulates Wearables to Start ICE Poker Guild

Once a player owns one or more wearables, they may delegate them out to create an ICE Poker Guild. This involves renting wearables out to delegated players in exchange for a revenue share, which is by default 60% to the player and 40% to the wearable owner.

Step 3.2: Player Upgrades NFTs by burning ICE

Guild owners burn ICE, XP, and existing wearable to mint new, rarer and flashier wearable. A higher ranked wearable yields a larger ICE bonus and a more favorable revenue split to the wearable owner.
Last modified 5mo ago